Scheduler
Sometimes the need for making things happen in the future arises, and where do
you go look then? Look no further than ActorSystem
! There you find the
scheduler
method that returns an instance of
akka.actor.Scheduler
, this instance is unique per ActorSystem and is
used internally for scheduling things to happen at specific points in time.
You can schedule sending of messages to actors and execution of tasks
(functions or Runnable). You will get a Cancellable
back that you can call
cancel
on to cancel the execution of the scheduled operation.
警告
The default implementation of Scheduler
used by Akka is based on job
buckets which are emptied according to a fixed schedule. It does not
execute tasks at the exact time, but on every tick, it will run everything
that is (over)due. The accuracy of the default Scheduler can be modified
by the akka.scheduler.tick-duration
configuration property.
Some examples
Schedule to send the "foo"-message to the testActor after 50ms:
import akka.actor.Props;
import docs.AbstractJavaTest;
import scala.concurrent.duration.Duration;
import java.util.concurrent.TimeUnit;
system.scheduler().scheduleOnce(Duration.create(50, TimeUnit.MILLISECONDS),
testActor, "foo", system.dispatcher(), null);
Schedule a Runnable, that sends the current time to the testActor, to be executed after 50ms:
system.scheduler().scheduleOnce(Duration.create(50, TimeUnit.MILLISECONDS),
new Runnable() {
@Override
public void run() {
testActor.tell(System.currentTimeMillis(), ActorRef.noSender());
}
}, system.dispatcher());
警告
If you schedule Runnable instances you should be extra careful
to not pass or close over unstable references. In practice this means that you should
not call methods on the enclosing Actor from within the Runnable.
If you need to schedule an invocation it is better to use the schedule()
variant accepting a message and an ActorRef
to schedule a message to self
(containing the necessary parameters) and then call the method when the message is received.
Schedule to send the "Tick"-message to the tickActor
after 0ms repeating every 50ms:
import akka.actor.Props;
import docs.AbstractJavaTest;
import scala.concurrent.duration.Duration;
import java.util.concurrent.TimeUnit;
import akka.actor.UntypedActor;
import akka.actor.Cancellable;
class Ticker extends UntypedActor {
@Override
public void onReceive(Object message) {
if (message.equals("Tick")) {
// Do someting
} else {
unhandled(message);
}
}
}
ActorRef tickActor = system.actorOf(Props.create(Ticker.class, this));
//This will schedule to send the Tick-message
//to the tickActor after 0ms repeating every 50ms
Cancellable cancellable = system.scheduler().schedule(Duration.Zero(),
Duration.create(50, TimeUnit.MILLISECONDS), tickActor, "Tick",
system.dispatcher(), null);
//This cancels further Ticks to be sent
cancellable.cancel();
From akka.actor.ActorSystem
警告
All scheduled task will be executed when the ActorSystem
is terminated, i.e.
the task may execute before its timeout.
The Scheduler Interface for Implementors
The actual scheduler implementation is loaded reflectively upon
ActorSystem
start-up, which means that it is possible to provide a
different one using the akka.scheduler.implementation
configuration
property. The referenced class must implement the following interface:
The Cancellable interface
Scheduling a task will result in a Cancellable
(or throw an
IllegalStateException
if attempted after the scheduler’s shutdown).
This allows you to cancel something that has been scheduled for execution.
警告
This does not abort the execution of the task, if it had already been
started. Check the return value of cancel
to detect whether the
scheduled task was canceled or will (eventually) have run.
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