Routing
Messages can be sent via a router to efficiently route them to destination actors, known as
its routees. A Router
can be used inside or outside of an actor, and you can manage the
routees yourselves or use a self contained router actor with configuration capabilities.
Different routing strategies can be used, according to your application's needs. Akka comes with several useful routing strategies right out of the box. But, as you will see in this chapter, it is also possible to create your own.
A Simple Router
The following example illustrates how to use a Router
and manage the routees from within an actor.
public final class Work implements Serializable {
private static final long serialVersionUID = 1L;
public final String payload;
public Work(String payload) {
this.payload = payload;
}
}
public class Master extends UntypedActor {
Router router;
{
List<Routee> routees = new ArrayList<Routee>();
for (int i = 0; i < 5; i++) {
ActorRef r = getContext().actorOf(Props.create(Worker.class));
getContext().watch(r);
routees.add(new ActorRefRoutee(r));
}
router = new Router(new RoundRobinRoutingLogic(), routees);
}
public void onReceive(Object msg) {
if (msg instanceof Work) {
router.route(msg, getSender());
} else if (msg instanceof Terminated) {
router = router.removeRoutee(((Terminated) msg).actor());
ActorRef r = getContext().actorOf(Props.create(Worker.class));
getContext().watch(r);
router = router.addRoutee(new ActorRefRoutee(r));
}
}
}
We create a Router
and specify that it should use RoundRobinRoutingLogic
when routing the
messages to the routees.
The routing logic shipped with Akka are:
akka.routing.RoundRobinRoutingLogic
akka.routing.RandomRoutingLogic
akka.routing.SmallestMailboxRoutingLogic
akka.routing.BroadcastRoutingLogic
akka.routing.ScatterGatherFirstCompletedRoutingLogic
akka.routing.TailChoppingRoutingLogic
akka.routing.ConsistentHashingRoutingLogic
We create the routees as ordinary child actors wrapped in ActorRefRoutee
. We watch
the routees to be able to replace them if they are terminated.
Sending messages via the router is done with the route
method, as is done for the Work
messages
in the example above.
The Router
is immutable and the RoutingLogic
is thread safe; meaning that they can also be used
outside of actors.
注釈
In general, any message sent to a router will be sent onwards to its routees, but there is one exception. The special Broadcast Messages will send to all of a router's routees. However, do not use Broadcast Messages when you use BalancingPool for routees as described in Specially Handled Messages.
A Router Actor
A router can also be created as a self contained actor that manages the routees itself and loads routing logic and other settings from configuration.
This type of router actor comes in two distinct flavors:
- Pool - The router creates routees as child actors and removes them from the router if they terminate.
- Group - The routee actors are created externally to the router and the router sends messages to the specified path using actor selection, without watching for termination.
The settings for a router actor can be defined in configuration or programmatically.
In order to make an actor to make use of an externally configurable router the FromConfig
props wrapper must be used
to denote that the actor accepts routing settings from configuration.
This is in contrast with Remote Deployment where such marker props is not necessary.
If the props of an actor is NOT wrapped in FromConfig
it will ignore the router section of the deployment configuration.
You send messages to the routees via the router actor in the same way as for ordinary actors,
i.e. via its ActorRef
. The router actor forwards messages onto its routees without changing
the original sender. When a routee replies to a routed message, the reply will be sent to the
original sender, not to the router actor.
注釈
In general, any message sent to a router will be sent onwards to its routees, but there are a few exceptions. These are documented in the Specially Handled Messages section below.
Pool
The following code and configuration snippets show how to create a round-robin router that forwards messages to five Worker
routees. The
routees will be created as the router's children.
akka.actor.deployment {
/parent/router1 {
router = round-robin-pool
nr-of-instances = 5
}
}
ActorRef router1 =
getContext().actorOf(FromConfig.getInstance().props(Props.create(Worker.class)),
"router1");
Here is the same example, but with the router configuration provided programmatically instead of from configuration.
ActorRef router2 =
getContext().actorOf(new RoundRobinPool(5).props(Props.create(Worker.class)),
"router2");
Remote Deployed Routees
In addition to being able to create local actors as routees, you can instruct the router to
deploy its created children on a set of remote hosts. Routees will be deployed in round-robin
fashion. In order to deploy routees remotely, wrap the router configuration in a
RemoteRouterConfig
, attaching the remote addresses of the nodes to deploy to. Remote
deployment requires the akka-remote
module to be included in the classpath.
Address[] addresses = {
new Address("akka.tcp", "remotesys", "otherhost", 1234),
AddressFromURIString.parse("akka.tcp://othersys@anotherhost:1234")};
ActorRef routerRemote = system.actorOf(
new RemoteRouterConfig(new RoundRobinPool(5), addresses).props(
Props.create(Echo.class)));
Senders
When a routee sends a message, it can set itself as the sender.
getSender().tell("reply", getSelf());
However, it is often useful for routees to set the router as a sender. For example, you might want to set the router as the sender if you want to hide the details of the routees behind the router. The following code snippet shows how to set the parent router as sender.
getSender().tell("reply", getContext().parent());
Supervision
Routees that are created by a pool router will be created as the router's children. The router is therefore also the children's supervisor.
The supervision strategy of the router actor can be configured with the
supervisorStrategy
property of the Pool. If no configuration is provided, routers default
to a strategy of “always escalate”. This means that errors are passed up to the router's supervisor
for handling. The router's supervisor will decide what to do about any errors.
Note the router's supervisor will treat the error as an error with the router itself. Therefore a directive to stop or restart will cause the router itself to stop or restart. The router, in turn, will cause its children to stop and restart.
It should be mentioned that the router's restart behavior has been overridden so that a restart, while still re-creating the children, will still preserve the same number of actors in the pool.
This means that if you have not specified supervisorStrategy
of the router or its parent a
failure in a routee will escalate to the parent of the router, which will by default restart the router,
which will restart all routees (it uses Escalate and does not stop routees during restart). The reason
is to make the default behave such that adding withRouter
to a child’s definition does not
change the supervision strategy applied to the child. This might be an inefficiency that you can avoid
by specifying the strategy when defining the router.
Setting the strategy is easily done:
final SupervisorStrategy strategy =
new OneForOneStrategy(5, Duration.create(1, TimeUnit.MINUTES),
Collections.<Class<? extends Throwable>>singletonList(Exception.class));
final ActorRef router = system.actorOf(new RoundRobinPool(5).
withSupervisorStrategy(strategy).props(Props.create(Echo.class)));
注釈
If the child of a pool router terminates, the pool router will not automatically spawn a new child. In the event that all children of a pool router have terminated the router will terminate itself unless it is a dynamic router, e.g. using a resizer.
Group
Sometimes, rather than having the router actor create its routees, it is desirable to create routees
separately and provide them to the router for its use. You can do this by passing an
paths of the routees to the router's configuration. Messages will be sent with ActorSelection
to these paths.
The example below shows how to create a router by providing it with the path strings of three routee actors.
akka.actor.deployment {
/parent/router3 {
router = round-robin-group
routees.paths = ["/user/workers/w1", "/user/workers/w2", "/user/workers/w3"]
}
}
ActorRef router3 =
getContext().actorOf(FromConfig.getInstance().props(), "router3");
Here is the same example, but with the router configuration provided programmatically instead of from configuration.
ActorRef router4 =
getContext().actorOf(new RoundRobinGroup(paths).props(), "router4");
The routee actors are created externally from the router:
system.actorOf(Props.create(Workers.class), "workers");
public class Workers extends UntypedActor {
@Override public void preStart() {
getContext().actorOf(Props.create(Worker.class), "w1");
getContext().actorOf(Props.create(Worker.class), "w2");
getContext().actorOf(Props.create(Worker.class), "w3");
}
// ...
The paths may contain protocol and address information for actors running on remote hosts.
Remoting requires the akka-remote
module to be included in the classpath.
akka.actor.deployment {
/parent/remoteGroup {
router = round-robin-group
routees.paths = [
"akka.tcp://app@10.0.0.1:2552/user/workers/w1",
"akka.tcp://app@10.0.0.2:2552/user/workers/w1",
"akka.tcp://app@10.0.0.3:2552/user/workers/w1"]
}
}
Router usage
In this section we will describe how to create the different types of router actors.
The router actors in this section are created from within a top level actor named parent
.
Note that deployment paths in the configuration starts with /parent/
followed by the name
of the router actor.
system.actorOf(Props.create(Parent.class), "parent");
RoundRobinPool and RoundRobinGroup
Routes in a round-robin fashion to its routees.
RoundRobinPool defined in configuration:
akka.actor.deployment {
/parent/router1 {
router = round-robin-pool
nr-of-instances = 5
}
}
ActorRef router1 =
getContext().actorOf(FromConfig.getInstance().props(Props.create(Worker.class)),
"router1");
RoundRobinPool defined in code:
ActorRef router2 =
getContext().actorOf(new RoundRobinPool(5).props(Props.create(Worker.class)),
"router2");
RoundRobinGroup defined in configuration:
akka.actor.deployment {
/parent/router3 {
router = round-robin-group
routees.paths = ["/user/workers/w1", "/user/workers/w2", "/user/workers/w3"]
}
}
ActorRef router3 =
getContext().actorOf(FromConfig.getInstance().props(), "router3");
RoundRobinGroup defined in code:
List<String> paths = Arrays.asList("/user/workers/w1", "/user/workers/w2",
"/user/workers/w3");
ActorRef router4 =
getContext().actorOf(new RoundRobinGroup(paths).props(), "router4");
RandomPool and RandomGroup
This router type selects one of its routees randomly for each message.
RandomPool defined in configuration:
akka.actor.deployment {
/parent/router5 {
router = random-pool
nr-of-instances = 5
}
}
ActorRef router5 =
getContext().actorOf(FromConfig.getInstance().props(
Props.create(Worker.class)), "router5");
RandomPool defined in code:
ActorRef router6 =
getContext().actorOf(new RandomPool(5).props(Props.create(Worker.class)),
"router6");
RandomGroup defined in configuration:
akka.actor.deployment {
/parent/router7 {
router = random-group
routees.paths = ["/user/workers/w1", "/user/workers/w2", "/user/workers/w3"]
}
}
ActorRef router7 =
getContext().actorOf(FromConfig.getInstance().props(), "router7");
RandomGroup defined in code:
List<String> paths = Arrays.asList("/user/workers/w1", "/user/workers/w2",
"/user/workers/w3");
ActorRef router8 =
getContext().actorOf(new RandomGroup(paths).props(), "router8");
BalancingPool
A Router that will try to redistribute work from busy routees to idle routees. All routees share the same mailbox.
注釈
The BalancingPool has the property that its routees do not have truly distinct identity: they have different names, but talking to them will not end up at the right actor in most cases. Therefore you cannot use it for workflows that require state to be kept within the routee, you would in this case have to include the whole state in the messages.
With a SmallestMailboxPool you can have a vertically scaling service that can interact in a stateful fashion with other services in the back-end before replying to the original client. The other advantage is that it does not place a restriction on the message queue implementation as BalancingPool does.
注釈
Do not use Broadcast Messages when you use BalancingPool for routers, as described in Specially Handled Messages.
BalancingPool defined in configuration:
akka.actor.deployment {
/parent/router9 {
router = balancing-pool
nr-of-instances = 5
}
}
ActorRef router9 =
getContext().actorOf(FromConfig.getInstance().props(
Props.create(Worker.class)), "router9");
BalancingPool defined in code:
ActorRef router10 =
getContext().actorOf(new BalancingPool(5).props(
Props.create(Worker.class)), "router10");
Addition configuration for the balancing dispatcher, which is used by the pool,
can be configured in the pool-dispatcher
section of the router deployment
configuration.
akka.actor.deployment {
/parent/router9b {
router = balancing-pool
nr-of-instances = 5
pool-dispatcher {
attempt-teamwork = off
}
}
}
The BalancingPool
automatically uses a special BalancingDispatcher
for its
routees - disregarding any dispatcher that is set on the routee Props object.
This is needed in order to implement the balancing semantics via
sharing the same mailbox by all the routees.
While it is not possible to change the dispatcher used by the routees, it is possible
to fine tune the used executor. By default the fork-join-dispatcher
is used and
can be configured as explained in Dispatchers. In situations where the
routees are expected to perform blocking operations it may be useful to replace it
with a thread-pool-executor
hinting the number of allocated threads explicitly:
akka.actor.deployment {
/parent/router10b {
router = balancing-pool
nr-of-instances = 5
pool-dispatcher {
executor = "thread-pool-executor"
# allocate exactly 5 threads for this pool
thread-pool-executor {
core-pool-size-min = 5
core-pool-size-max = 5
}
}
}
}
It is also possible to change the mailbox
used by the balancing dispatcher for
scenarios where the default unbounded mailbox is not well suited. An example of such
a scenario could arise whether there exists the need to manage priority for each message.
You can then implement a priority mailbox and configure your dispatcher:
akka.actor.deployment {
/parent/router10c {
router = balancing-pool
nr-of-instances = 5
pool-dispatcher {
mailbox = myapp.myprioritymailbox
}
}
}
注釈
Bear in mind that BalancingDispatcher
requires a message queue that must be thread-safe for
multiple concurrent consumers. So it is mandatory for the message queue backing a custom mailbox
for this kind of dispatcher to implement akka.dispatch.MultipleConsumerSemantics. See details
on how to implement your custom mailbox in Mailboxes.
There is no Group variant of the BalancingPool.
SmallestMailboxPool
A Router that tries to send to the non-suspended child routee with fewest messages in mailbox. The selection is done in this order:
- pick any idle routee (not processing message) with empty mailbox
- pick any routee with empty mailbox
- pick routee with fewest pending messages in mailbox
- pick any remote routee, remote actors are consider lowest priority, since their mailbox size is unknown
SmallestMailboxPool defined in configuration:
akka.actor.deployment {
/parent/router11 {
router = smallest-mailbox-pool
nr-of-instances = 5
}
}
ActorRef router11 =
getContext().actorOf(FromConfig.getInstance().props(
Props.create(Worker.class)), "router11");
SmallestMailboxPool defined in code:
ActorRef router12 =
getContext().actorOf(new SmallestMailboxPool(5).props(
Props.create(Worker.class)), "router12");
There is no Group variant of the SmallestMailboxPool because the size of the mailbox and the internal dispatching state of the actor is not practically available from the paths of the routees.
BroadcastPool and BroadcastGroup
A broadcast router forwards the message it receives to all its routees.
BroadcastPool defined in configuration:
akka.actor.deployment {
/parent/router13 {
router = broadcast-pool
nr-of-instances = 5
}
}
ActorRef router13 =
getContext().actorOf(FromConfig.getInstance().props(
Props.create(Worker.class)), "router13");
BroadcastPool defined in code:
ActorRef router14 =
getContext().actorOf(new BroadcastPool(5).props(Props.create(Worker.class)),
"router14");
BroadcastGroup defined in configuration:
akka.actor.deployment {
/parent/router15 {
router = broadcast-group
routees.paths = ["/user/workers/w1", "/user/workers/w2", "/user/workers/w3"]
}
}
ActorRef router15 =
getContext().actorOf(FromConfig.getInstance().props(), "router15");
BroadcastGroup defined in code:
List<String> paths = Arrays.asList("/user/workers/w1", "/user/workers/w2",
"/user/workers/w3");
ActorRef router16 =
getContext().actorOf(new BroadcastGroup(paths).props(), "router16");
注釈
Broadcast routers always broadcast every message to their routees. If you do not want to broadcast every message, then you can use a non-broadcasting router and use Broadcast Messages as needed.
ScatterGatherFirstCompletedPool and ScatterGatherFirstCompletedGroup
The ScatterGatherFirstCompletedRouter will send the message on to all its routees. It then waits for first reply it gets back. This result will be sent back to original sender. Other replies are discarded.
It is expecting at least one reply within a configured duration, otherwise it will reply with
akka.pattern.AskTimeoutException
in a akka.actor.Status.Failure
.
ScatterGatherFirstCompletedPool defined in configuration:
akka.actor.deployment {
/parent/router17 {
router = scatter-gather-pool
nr-of-instances = 5
within = 10 seconds
}
}
ActorRef router17 =
getContext().actorOf(FromConfig.getInstance().props(
Props.create(Worker.class)), "router17");
ScatterGatherFirstCompletedPool defined in code:
FiniteDuration within = FiniteDuration.create(10, TimeUnit.SECONDS);
ActorRef router18 =
getContext().actorOf(new ScatterGatherFirstCompletedPool(5, within).props(
Props.create(Worker.class)), "router18");
ScatterGatherFirstCompletedGroup defined in configuration:
akka.actor.deployment {
/parent/router19 {
router = scatter-gather-group
routees.paths = ["/user/workers/w1", "/user/workers/w2", "/user/workers/w3"]
within = 10 seconds
}
}
ActorRef router19 =
getContext().actorOf(FromConfig.getInstance().props(), "router19");
ScatterGatherFirstCompletedGroup defined in code:
List<String> paths = Arrays.asList("/user/workers/w1", "/user/workers/w2",
"/user/workers/w3");
FiniteDuration within2 = FiniteDuration.create(10, TimeUnit.SECONDS);
ActorRef router20 =
getContext().actorOf(new ScatterGatherFirstCompletedGroup(paths, within2).props(),
"router20");
TailChoppingPool and TailChoppingGroup
The TailChoppingRouter will first send the message to one, randomly picked, routee and then after a small delay to a second routee (picked randomly from the remaining routees) and so on. It waits for first reply it gets back and forwards it back to original sender. Other replies are discarded.
The goal of this router is to decrease latency by performing redundant queries to multiple routees, assuming that one of the other actors may still be faster to respond than the initial one.
This optimisation was described nicely in a blog post by Peter Bailis: Doing redundant work to speed up distributed queries.
TailChoppingPool defined in configuration:
akka.actor.deployment {
/parent/router21 {
router = tail-chopping-pool
nr-of-instances = 5
within = 10 seconds
tail-chopping-router.interval = 20 milliseconds
}
}
ActorRef router21 =
getContext().actorOf(FromConfig.getInstance().props(
Props.create(Worker.class)), "router21");
TailChoppingPool defined in code:
FiniteDuration within3 = FiniteDuration.create(10, TimeUnit.SECONDS);
FiniteDuration interval = FiniteDuration.create(20, TimeUnit.MILLISECONDS);
ActorRef router22 =
getContext().actorOf(new TailChoppingPool(5, within3, interval).props(
Props.create(Worker.class)), "router22");
TailChoppingGroup defined in configuration:
akka.actor.deployment {
/parent/router23 {
router = tail-chopping-group
routees.paths = ["/user/workers/w1", "/user/workers/w2", "/user/workers/w3"]
within = 10 seconds
tail-chopping-router.interval = 20 milliseconds
}
}
ActorRef router23 =
getContext().actorOf(FromConfig.getInstance().props(), "router23");
TailChoppingGroup defined in code:
List<String> paths = Arrays.asList("/user/workers/w1", "/user/workers/w2",
"/user/workers/w3");
FiniteDuration within4 = FiniteDuration.create(10, TimeUnit.SECONDS);
FiniteDuration interval2 = FiniteDuration.create(20, TimeUnit.MILLISECONDS);
ActorRef router24 =
getContext().actorOf(new TailChoppingGroup(paths, within4, interval2).props(),
"router24");
ConsistentHashingPool and ConsistentHashingGroup
The ConsistentHashingPool uses consistent hashing to select a routee based on the sent message. This article gives good insight into how consistent hashing is implemented.
There is 3 ways to define what data to use for the consistent hash key.
- You can define
withHashMapper
of the router to map incoming messages to their consistent hash key. This makes the decision transparent for the sender. - The messages may implement
akka.routing.ConsistentHashingRouter.ConsistentHashable
. The key is part of the message and it's convenient to define it together with the message definition. - The messages can be wrapped in a
akka.routing.ConsistentHashingRouter.ConsistentHashableEnvelope
to define what data to use for the consistent hash key. The sender knows the key to use.
These ways to define the consistent hash key can be use together and at
the same time for one router. The withHashMapper
is tried first.
Code example:
public class Cache extends UntypedActor {
Map<String, String> cache = new HashMap<String, String>();
public void onReceive(Object msg) {
if (msg instanceof Entry) {
Entry entry = (Entry) msg;
cache.put(entry.key, entry.value);
} else if (msg instanceof Get) {
Get get = (Get) msg;
Object value = cache.get(get.key);
getSender().tell(value == null ? NOT_FOUND : value,
getContext().self());
} else if (msg instanceof Evict) {
Evict evict = (Evict) msg;
cache.remove(evict.key);
} else {
unhandled(msg);
}
}
}
public final class Evict implements Serializable {
private static final long serialVersionUID = 1L;
public final String key;
public Evict(String key) {
this.key = key;
}
}
public final class Get implements Serializable, ConsistentHashable {
private static final long serialVersionUID = 1L;
public final String key;
public Get(String key) {
this.key = key;
}
public Object consistentHashKey() {
return key;
}
}
public final class Entry implements Serializable {
private static final long serialVersionUID = 1L;
public final String key;
public final String value;
public Entry(String key, String value) {
this.key = key;
this.value = value;
}
}
public final String NOT_FOUND = "NOT_FOUND";
final ConsistentHashMapper hashMapper = new ConsistentHashMapper() {
@Override
public Object hashKey(Object message) {
if (message instanceof Evict) {
return ((Evict) message).key;
} else {
return null;
}
}
};
ActorRef cache = system.actorOf(
new ConsistentHashingPool(10).withHashMapper(hashMapper).props(
Props.create(Cache.class)),
"cache");
cache.tell(new ConsistentHashableEnvelope(
new Entry("hello", "HELLO"), "hello"), getRef());
cache.tell(new ConsistentHashableEnvelope(
new Entry("hi", "HI"), "hi"), getRef());
cache.tell(new Get("hello"), getRef());
expectMsgEquals("HELLO");
cache.tell(new Get("hi"), getRef());
expectMsgEquals("HI");
cache.tell(new Evict("hi"), getRef());
cache.tell(new Get("hi"), getRef());
expectMsgEquals(NOT_FOUND);
In the above example you see that the Get
message implements ConsistentHashable
itself,
while the Entry
message is wrapped in a ConsistentHashableEnvelope
. The Evict
message is handled by the hashMapping
partial function.
ConsistentHashingPool defined in configuration:
akka.actor.deployment {
/parent/router25 {
router = consistent-hashing-pool
nr-of-instances = 5
virtual-nodes-factor = 10
}
}
ActorRef router25 =
getContext().actorOf(FromConfig.getInstance().props(Props.create(Worker.class)),
"router25");
ConsistentHashingPool defined in code:
ActorRef router26 =
getContext().actorOf(new ConsistentHashingPool(5).props(
Props.create(Worker.class)), "router26");
ConsistentHashingGroup defined in configuration:
akka.actor.deployment {
/parent/router27 {
router = consistent-hashing-group
routees.paths = ["/user/workers/w1", "/user/workers/w2", "/user/workers/w3"]
virtual-nodes-factor = 10
}
}
ActorRef router27 =
getContext().actorOf(FromConfig.getInstance().props(), "router27");
ConsistentHashingGroup defined in code:
List<String> paths = Arrays.asList("/user/workers/w1", "/user/workers/w2",
"/user/workers/w3");
ActorRef router28 =
getContext().actorOf(new ConsistentHashingGroup(paths).props(), "router28");
virtual-nodes-factor
is the number of virtual nodes per routee that is used in the
consistent hash node ring to make the distribution more uniform.
Specially Handled Messages
Most messages sent to router actors will be forwarded according to the routers' routing logic. However there are a few types of messages that have special behavior.
Note that these special messages, except for the Broadcast
message, are only handled by
self contained router actors and not by the akka.routing.Router
component described
in A Simple Router.
Broadcast Messages
A Broadcast
message can be used to send a message to all of a router's routees. When a router
receives a Broadcast
message, it will broadcast that message's payload to all routees, no
matter how that router would normally route its messages.
The example below shows how you would use a Broadcast
message to send a very important message
to every routee of a router.
router.tell(new Broadcast("Watch out for Davy Jones' locker"), getTestActor());
In this example the router receives the Broadcast
message, extracts its payload
("Watch out for Davy Jones' locker"
), and then sends the payload on to all of the router's
routees. It is up to each routee actor to handle the received payload message.
注釈
Do not use Broadcast Messages when you use BalancingPool for routers. Routees on BalancingPool shares the same mailbox instance, thus some routees can possibly get the broadcast message multiple times, while other routees get no broadcast message.
PoisonPill Messages
A PoisonPill
message has special handling for all actors, including for routers. When any actor
receives a PoisonPill
message, that actor will be stopped. See the PoisonPill
documentation for details.
router.tell(PoisonPill.getInstance(), getTestActor());
For a router, which normally passes on messages to routees, it is important to realise that
PoisonPill
messages are processed by the router only. PoisonPill
messages sent to a router
will not be sent on to routees.
However, a PoisonPill
message sent to a router may still affect its routees, because it will
stop the router and when the router stops it also stops its children. Stopping children is normal
actor behavior. The router will stop routees that it has created as children. Each child will
process its current message and then stop. This may lead to some messages being unprocessed.
See the documentation on Stopping actors for more information.
If you wish to stop a router and its routees, but you would like the routees to first process all
the messages currently in their mailboxes, then you should not send a PoisonPill
message to the
router. Instead you should wrap a PoisonPill
message inside a Broadcast
message so that each
routee will receive the PoisonPill
message. Note that this will stop all routees, even if the
routees aren't children of the router, i.e. even routees programmatically provided to the router.
router.tell(new Broadcast(PoisonPill.getInstance()), getTestActor());
With the code shown above, each routee will receive a PoisonPill
message. Each routee will
continue to process its messages as normal, eventually processing the PoisonPill
. This will
cause the routee to stop. After all routees have stopped the router will itself be stopped
automatically unless it is a dynamic router, e.g. using
a resizer.
注釈
Brendan W McAdams' excellent blog post Distributing Akka Workloads - And Shutting Down Afterwards
discusses in more detail how PoisonPill
messages can be used to shut down routers and routees.
Kill Messages
Kill
messages are another type of message that has special handling. See
Killing an Actor for general information about how actors handle Kill
messages.
When a Kill
message is sent to a router the router processes the message internally, and does
not send it on to its routees. The router will throw an ActorKilledException
and fail. It
will then be either resumed, restarted or terminated, depending how it is supervised.
Routees that are children of the router will also be suspended, and will be affected by the supervision directive that is applied to the router. Routees that are not the routers children, i.e. those that were created externally to the router, will not be affected.
router.tell(Kill.getInstance(), getTestActor());
As with the PoisonPill
message, there is a distinction between killing a router, which
indirectly kills its children (who happen to be routees), and killing routees directly (some of whom
may not be children.) To kill routees directly the router should be sent a Kill
message wrapped
in a Broadcast
message.
router.tell(new Broadcast(Kill.getInstance()), getTestActor());
Management Messages
- Sending
akka.routing.GetRoutees
to a router actor will make it send back its currently used routees in aakka.routing.Routees
message. - Sending
akka.routing.AddRoutee
to a router actor will add that routee to its collection of routees. - Sending
akka.routing.RemoveRoutee
to a router actor will remove that routee to its collection of routees. - Sending
akka.routing.AdjustPoolSize
to a pool router actor will add or remove that number of routees to its collection of routees.
These management messages may be handled after other messages, so if you send AddRoutee
immediately followed by
an ordinary message you are not guaranteed that the routees have been changed when the ordinary message
is routed. If you need to know when the change has been applied you can send AddRoutee
followed by GetRoutees
and when you receive the Routees
reply you know that the preceding change has been applied.
Dynamically Resizable Pool
All pools can be used with a fixed number of routees or with a resize strategy to adjust the number of routees dynamically.
There are two types of resizers: the default Resizer
and the OptimalSizeExploringResizer
.
Default Resizer
The default resizer ramps up and down pool size based on pressure, measured by the percentage of busy routees in the pool. It ramps up pool size if the pressure is higher than a certain threshold and backs off if the pressure is lower than certain threshold. Both thresholds are configurable.
Pool with default resizer defined in configuration:
akka.actor.deployment {
/parent/router29 {
router = round-robin-pool
resizer {
lower-bound = 2
upper-bound = 15
messages-per-resize = 100
}
}
}
ActorRef router29 =
getContext().actorOf(FromConfig.getInstance().props(
Props.create(Worker.class)), "router29");
Several more configuration options are available and described in akka.actor.deployment.default.resizer
section of the reference 環境設定.
Pool with resizer defined in code:
DefaultResizer resizer = new DefaultResizer(2, 15);
ActorRef router30 =
getContext().actorOf(new RoundRobinPool(5).withResizer(resizer).props(
Props.create(Worker.class)), "router30");
It is also worth pointing out that if you define the ``router`` in the configuration file then this value will be used instead of any programmatically sent parameters.
Optimal Size Exploring Resizer
The OptimalSizeExploringResizer
resizes the pool to an optimal size that provides the most message throughput.
It achieves this by keeping track of message throughput at each pool size and performing one of the following three resizing operations periodically:
- Downsize if it hasn't seen all routees ever fully utilized for a period of time.
- Explore to a random nearby pool size to try and collect throughput metrics.
- Optimize to a nearby pool size with a better (than any other nearby sizes) throughput metrics.
When the pool is fully-utilized (i.e. all routees are busy), it randomly choose between exploring and optimizing. When the pool has not been fully-utilized for a period of time, it will downsize the pool to the last seen max utilization multiplied by a configurable ratio.
By constantly exploring and optimizing, the resizer will eventually walk to the optimal size and remain nearby. When the optimal size changes it will start walking towards the new one. This resizer works best when you expect the pool size to performance function to be a convex function. For example, when you have a CPU bound tasks, the optimal size is bound to the number of CPU cores. When your task is IO bound, the optimal size is bound to optimal number of concurrent connections to that IO service - e.g. a 4 node elastic search cluster may handle 4-8 concurrent requests at optimal speed.
It keeps a performance log so it's stateful as well as having a larger memory footprint than the default Resizer
.
The memory usage is O(n) where n is the number of sizes you allow, i.e. upperBound - lowerBound.
Pool with OptimalSizeExploringResizer
defined in configuration:
akka.actor.deployment {
/parent/router31 {
router = round-robin-pool
optimal-size-exploring-resizer {
enabled = on
action-interval = 5s
downsize-after-underutilized-for = 72h
}
}
}
ActorRef router31 =
getContext().actorOf(FromConfig.getInstance().props(
Props.create(Worker.class)), "router31");
Several more configuration options are available and described in akka.actor.deployment.default.optimal-size-exploring-resizer
section of the reference 環境設定.
注釈
Resizing is triggered by sending messages to the actor pool, but it is not
completed synchronously; instead a message is sent to the “head”
RouterActor
to perform the size change. Thus you cannot rely on resizing
to instantaneously create new workers when all others are busy, because the
message just sent will be queued to the mailbox of a busy actor. To remedy
this, configure the pool to use a balancing dispatcher, see Configuring
Dispatchers for more information.
How Routing is Designed within Akka
On the surface routers look like normal actors, but they are actually implemented differently. Routers are designed to be extremely efficient at receiving messages and passing them quickly on to routees.
A normal actor can be used for routing messages, but an actor's single-threaded processing can
become a bottleneck. Routers can achieve much higher throughput with an optimization to the usual
message-processing pipeline that allows concurrent routing. This is achieved by embedding routers'
routing logic directly in their ActorRef
rather than in the router actor. Messages sent to
a router's ActorRef
can be immediately routed to the routee, bypassing the single-threaded
router actor entirely.
The cost to this is, of course, that the internals of routing code are more complicated than if routers were implemented with normal actors. Fortunately all of this complexity is invisible to consumers of the routing API. However, it is something to be aware of when implementing your own routers.
Custom Router
You can create your own router should you not find any of the ones provided by Akka sufficient for your needs. In order to roll your own router you have to fulfill certain criteria which are explained in this section.
Before creating your own router you should consider whether a normal actor with router-like behavior might do the job just as well as a full-blown router. As explained above, the primary benefit of routers over normal actors is their higher performance. But they are somewhat more complicated to write than normal actors. Therefore if lower maximum throughput is acceptable in your application you may wish to stick with traditional actors. This section, however, assumes that you wish to get maximum performance and so demonstrates how you can create your own router.
The router created in this example is replicating each message to a few destinations.
Start with the routing logic:
public class RedundancyRoutingLogic implements RoutingLogic {
private final int nbrCopies;
public RedundancyRoutingLogic(int nbrCopies) {
this.nbrCopies = nbrCopies;
}
RoundRobinRoutingLogic roundRobin = new RoundRobinRoutingLogic();
@Override
public Routee select(Object message, IndexedSeq<Routee> routees) {
List<Routee> targets = new ArrayList<Routee>();
for (int i = 0; i < nbrCopies; i++) {
targets.add(roundRobin.select(message, routees));
}
return new SeveralRoutees(targets);
}
}
select
will be called for each message and in this example pick a few destinations by round-robin,
by reusing the existing RoundRobinRoutingLogic
and wrap the result in a SeveralRoutees
instance. SeveralRoutees
will send the message to all of the supplied routes.
The implementation of the routing logic must be thread safe, since it might be used outside of actors.
A unit test of the routing logic:
public final class TestRoutee implements Routee {
public final int n;
public TestRoutee(int n) {
this.n = n;
}
@Override
public void send(Object message, ActorRef sender) {
}
@Override
public int hashCode() {
return n;
}
@Override
public boolean equals(Object obj) {
return (obj instanceof TestRoutee) &&
n == ((TestRoutee) obj).n;
}
}
RedundancyRoutingLogic logic = new RedundancyRoutingLogic(3);
List<Routee> routeeList = new ArrayList<Routee>();
for (int n = 1; n <= 7; n++) {
routeeList.add(new TestRoutee(n));
}
IndexedSeq<Routee> routees = immutableIndexedSeq(routeeList);
SeveralRoutees r1 = (SeveralRoutees) logic.select("msg", routees);
assertEquals(r1.getRoutees().get(0), routeeList.get(0));
assertEquals(r1.getRoutees().get(1), routeeList.get(1));
assertEquals(r1.getRoutees().get(2), routeeList.get(2));
SeveralRoutees r2 = (SeveralRoutees) logic.select("msg", routees);
assertEquals(r2.getRoutees().get(0), routeeList.get(3));
assertEquals(r2.getRoutees().get(1), routeeList.get(4));
assertEquals(r2.getRoutees().get(2), routeeList.get(5));
SeveralRoutees r3 = (SeveralRoutees) logic.select("msg", routees);
assertEquals(r3.getRoutees().get(0), routeeList.get(6));
assertEquals(r3.getRoutees().get(1), routeeList.get(0));
assertEquals(r3.getRoutees().get(2), routeeList.get(1));
You could stop here and use the RedundancyRoutingLogic
with a akka.routing.Router
as described in A Simple Router.
Let us continue and make this into a self contained, configurable, router actor.
Create a class that extends PoolBase
, GroupBase
or CustomRouterConfig
. That class is a factory
for the routing logic and holds the configuration for the router. Here we make it a Group
.
import java.util.List;
import scala.Option;
import scala.collection.immutable.Iterable;
import akka.actor.ActorContext;
import akka.actor.ActorPath;
import akka.actor.ActorSystem;
import akka.actor.Props;
import akka.dispatch.Dispatchers;
import akka.routing.Group;
import akka.routing.Routee;
import akka.routing.Router;
import akka.routing.RouterActor;
import akka.routing.RouterConfig;
import akka.routing.RoutingLogic;
import com.typesafe.config.Config;
import akka.routing.GroupBase;
import static docs.jrouting.CustomRouterDocTest.RedundancyRoutingLogic;
public class RedundancyGroup extends GroupBase {
private final List<String> paths;
private final int nbrCopies;
public RedundancyGroup(List<String> paths, int nbrCopies) {
this.paths = paths;
this.nbrCopies = nbrCopies;
}
public RedundancyGroup(Config config) {
this(config.getStringList("routees.paths"),
config.getInt("nbr-copies"));
}
@Override
public java.lang.Iterable<String> getPaths(ActorSystem system) {
return paths;
}
@Override
public Router createRouter(ActorSystem system) {
return new Router(new RedundancyRoutingLogic(nbrCopies));
}
@Override
public String routerDispatcher() {
return Dispatchers.DefaultDispatcherId();
}
}
This can be used exactly as the router actors provided by Akka.
for (int n = 1; n <= 10; n++) {
system.actorOf(Props.create(Storage.class), "s" + n);
}
List<String> paths = new ArrayList<String>();
for (int n = 1; n <= 10; n++) {
paths.add("/user/s" + n);
}
ActorRef redundancy1 =
system.actorOf(new RedundancyGroup(paths, 3).props(),
"redundancy1");
redundancy1.tell("important", getTestActor());
Note that we added a constructor in RedundancyGroup
that takes a Config
parameter.
That makes it possible to define it in configuration.
akka.actor.deployment {
/redundancy2 {
router = "docs.jrouting.RedundancyGroup"
routees.paths = ["/user/s1", "/user/s2", "/user/s3"]
nbr-copies = 5
}
}
Note the fully qualified class name in the router
property. The router class must extend
akka.routing.RouterConfig
(Pool
, Group
or CustomRouterConfig
) and have
constructor with one com.typesafe.config.Config
parameter.
The deployment section of the configuration is passed to the constructor.
ActorRef redundancy2 = system.actorOf(FromConfig.getInstance().props(),
"redundancy2");
redundancy2.tell("very important", getTestActor());
Configuring Dispatchers
The dispatcher for created children of the pool will be taken from
Props
as described in ディスパッチャ.
To make it easy to define the dispatcher of the routees of the pool you can define the dispatcher inline in the deployment section of the config.
akka.actor.deployment {
/poolWithDispatcher {
router = random-pool
nr-of-instances = 5
pool-dispatcher {
fork-join-executor.parallelism-min = 5
fork-join-executor.parallelism-max = 5
}
}
}
That is the only thing you need to do enable a dedicated dispatcher for a pool.
注釈
If you use a group of actors and route to their paths, then they will still use the same dispatcher
that was configured for them in their Props
, it is not possible to change an actors dispatcher
after it has been created.
The “head” router cannot always run on the same dispatcher, because it
does not process the same type of messages, hence this special actor does
not use the dispatcher configured in Props
, but takes the
routerDispatcher
from the RouterConfig
instead, which defaults to
the actor system’s default dispatcher. All standard routers allow setting this
property in their constructor or factory method, custom routers have to
implement the method in a suitable way.
Props props =
// “head” router actor will run on "router-dispatcher" dispatcher
// Worker routees will run on "pool-dispatcher" dispatcher
new RandomPool(5).withDispatcher("router-dispatcher").props(
Props.create(Worker.class));
ActorRef router = system.actorOf(props, "poolWithDispatcher");
注釈
It is not allowed to configure the routerDispatcher
to be a
akka.dispatch.BalancingDispatcherConfigurator
since the messages meant
for the special router actor cannot be processed by any other actor.
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